VR UXCULTURE|CREATECONNECT
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What is Virtual Reality (VR) User Experience (Ux) Culture? 
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Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment (e.g. video games) and education (e.g. medical or military training). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR.[1]
User Experience and Design (Ux)  - VR experiences need users and designers to create inclusive visions of the increasingly diverse populations emerging in VR.  
Culture - the attitudes and behavior characteristic of a particular social group
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Lenses of Transformation. - Medium Procreate, 2020

VR Create|Connect

In VR, we are transformed by the worlds and games we visit, and they are transformed by us also. I believe that as human beings, transformation is inevitable, and directionality is chosen.

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The lenses we use to create our transformation leads to new connections or conflict. This site was created to document my exploration and learning of conscious Virtual Reality community and to optimize creative expression of all humans by co-creating diverse user experiences and culture within VR social applications.

​I believe in conscious VR platforms where our global village can find each other and form bridges of creative connection that transform our insides and incite awareness for our real life relationships. Thanks for visiting! 
​-Ruth
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Collaborative connection is what I am all about. If you are interested in networking, consulting, collaborating, or participating in research projects with my team, reach out and let's schedule a time to learn more about each other! 
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Ruth Diaz, Psy.D. ©2020
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