This question was designed to invite people to consider how we are perceived by the choices we embody, and how this might reflect through how we are treated and then reactively treat others.
Cancel culture is the go-to strategy for intervening with toxic culture behaviors. How well is it working?
If we are the ingredients of VR culture than wouldn't it follow that we will be the ones to solve it? This question is meant to invite us to start creatively thinking on how we can increase inclusive and diverse spaces.
This question is at the heart of what VR Create|Connect is here to address and support humanity in transforming. Toxic for one person may be entertainment or even experienced as cathartic for another. And yet, even something we "enjoy" may ultimately become harmful if we are exposed to it long enough or if we are not diversifying how we get our needs met.
This is where it gets real. What happens to us when we retreat into the collective consciousness and feel like we don't belong together?
This question allows the participant to reflect on if social VR is working for them in general. It's usually a mix for most people and leaving this question open-ended allows it to be a seed-question to keep one asking themselves this and discussing it with friends beyond filling out this survey!
This question was written to invite the participant to consider how we all might be shaping the future of VR right now.
Research results on Survey. These answers are deidentified and only ones that seem to reflect relevance and additional perspectives are published. Answers with quotation marks around them are ones that have been verbally gathered while in VR.